|

How to Play Mölkky: Complete Mölkky Rules

You throw a wooden pin at numbered skittles. Knock them down. Score points. Reach exactly 50 to win.

Mölkky comes from Finland. Created in 1996, this game combines Viking age throwing games with modern rules. Now millions play it worldwide at parks, beaches, and backyard parties.

The game looks simple. Master it and you discover layers of strategy. Every throw matters. Every point counts.

Let me show you how to play.

Mölkky requires specific wooden equipment.

You need 12 numbered pins called skittles. Each pin stands 6 inches tall and measures 2.3 inches in diameter. The pins are flat on the bottom and beveled at 45 degrees on top. Numbers 1 through 12 are printed on the beveled portion.

You need one throwing pin called the Mölkky. This pin measures 8.6 inches long and 2.3 inches in diameter. It’s what you throw at the skittles.

Authentic Mölkky sets use birch wood. The natural wood gives proper weight and durability.

Most complete Mölkky sets package all pins together in a carrying case. You can also build your own from wooden dowels.

You can play your first round with this Mölkky set. It includes all the numbered pins and the throwing pin you need.

A wooden crate containing the Mölkky game. The crate has a green label with the "Original Mölkky" logo, showing some of the numbered wooden pins and the throwing skittle.

  • Top Brand
  • Premium Quality
  • Smart Score Tracking App
  • Complete Storage Solution

Arrange the 12 numbered pins in a tight formation.

The formation resembles a bowling pin setup but with different numbers. Place pins in four rows:

Front row: Pins 1 and 2
Second row: Pins 3, 10, and 4
Third row: Pins 5, 11, 12, and 6
Back row: Pins 7, 9, and 8

Pack the pins tightly together so they touch each other. The formation creates a triangle shape with the smallest numbers on the outside protecting larger numbers inside.

Mark a throwing line exactly 11.5 feet (3.5 meters) from the front pins. This is the official regulation distance.

For casual play or kids, you can shorten to 10 feet. Experienced players sometimes extend to 13 feet.

Your Mölkky court is ready. The playing area should be at least 13 feet wide by 33 feet long to accommodate pins spreading during play.

Mölkky accommodates two to any number of players.

Two players: Head to head competition. Each player throws individually.

Team play: Divide into two teams with any number per team. Teammates take turns throwing.

Multiple individuals: Everyone plays for themselves. Take turns in rotation order.

The game scales perfectly for small groups or large gatherings. Tournament play typically uses teams of two to four players.

Understanding core rules gets you playing immediately.

Throw from behind the line. Stand behind the throwing line when releasing the Mölkky. Stepping over is a foul.

Throw underhand. Use an underhand motion similar to bowling or cornhole. All throwing styles are technically allowed, but underhand works best.

Knock down pins completely. A pin must fall completely to the ground to count. Pins leaning on other pins or the Mölkky don’t count.

Pins stay where they fall. After scoring, stand knocked pins upright exactly where they landed. Don’t move them back to starting positions.

Three misses eliminates you. Miss all pins three consecutive turns and you’re out of the game.

Score exactly 50 points to win. First player or team to exactly 50 wins immediately.

Going over 50 resets to 25. Bust by exceeding 50 and your score drops to 25 points. Keep playing from there.

Mölkky pins scattered across grass field after several throws, game in progress showing pin positions, strategic gameplay moment capture

Scoring depends on how many pins you knock down.

Knock down one pin: Score the number shown on that pin. Hit the 7 pin, score 7 points. Hit the 12 pin, score 12 points.

Knock down multiple pins: Score equals the number of pins knocked down, not their values. Knock down three pins, score 3 points regardless of which pins they are.

This scoring system creates strategic choices every throw.

Examples:

  • You knock down only the 12 pin: Score 12 points
  • You knock down the 1 and 2 pins: Score 2 points (two pins)
  • You knock down pins 5, 11, 12, and 6: Score 4 points (four pins)
  • You knock down all 12 pins: Score 12 points (twelve pins)

Early in the game, knocking multiple low number pins builds points quickly. Late in the game, targeting single high number pins gives precise control.

Each turn follows a simple pattern.

  1. Stand behind the throwing line. Pick up the Mölkky throwing pin.
  2. Aim at your target. Choose whether to hit one high value pin or knock down multiple pins.
  3. Throw the Mölkky underhand toward the skittles. Let it roll, bounce, or fly depending on your technique.
  4. Count which pins fell completely to the ground. Calculate your points based on the scoring rules.
  5. Stand the fallen pins upright exactly where they landed. Leave them there for the next player.
  6. Your turn ends. The next player takes their turn from behind the throwing line.

If you enjoy backyard games, check out my guide on how to play cornhole, bocce ball, and Kan Jam.

Reaching exactly 50 points requires careful planning.

If you have 45 points, you need exactly 5 more points to win. You could knock down 5 pins for 5 points. Or hit the single 5 pin for 5 points.

But if you have 45 points and knock down 7 pins, you score 7 points for a total of 52. You busted.

Your score immediately drops to 25 points. You continue playing from 25.

This bust rule adds dramatic strategy to endgame situations. Players with 48 or 49 points face extremely difficult winning conditions.

Score 48: Need exactly 2 points. Must knock down exactly 2 pins or hit the single 2 pin.

Score 49: Need exactly 1 point. Must hit only the single 1 pin. Knocking down any other single pin or multiple pins causes a bust.

The tension builds as players approach 50. One miscalculation resets you to 25.

Missing pins three consecutive turns eliminates you from the game.

A miss means throwing the Mölkky without knocking down any pins. The throw counts as a turn but scores zero points.

First miss: Warning. Be more careful.
Second consecutive miss: Danger. One more miss and you’re out.
Third consecutive miss: Eliminated. You’re done. Can’t win this game.

If all players are eliminated before anyone reaches 50, the last remaining player wins by default.

Scoring any points clears your miss count. If you miss twice, then score on your third turn, your miss counter resets to zero.

Stepping over the throwing line also counts as a foul and a missed turn.

Tournament Mölkky competition, serious players, multiple courts on grass, spectators, professional outdoor sporting event photography

Good Mölkky players use specific tactics.

Early game, aim for clusters of pins. Knocking down 4 or 5 pins repeatedly builds your score fast.

Once you pass 30 points, focus on single high value pins. You need control to hit exactly 50.

When you knock down pins, they stay where they fall. Spread them out to make opponents’ shots harder.

Know exactly where everyone stands. Adjust your aggression based on who’s ahead.

From 37, you need exactly 13 points. Only the 13 pin gives you this in one throw. Many players try to reach 37 then hunt for the 13.

Leave certain pins in front of valuable pins. This blocks easy throws at high numbers.

When you have 49 points, only the 1 pin wins. Practice hitting it from distance.

If you’re far behind, aggressive plays that risk busting are worth attempting. Playing safe when losing guarantees defeat.

New players make predictable errors.

Always going for high numbers. Targeting the 12 or 11 pin every throw seems smart but is inefficient early. Knocking down 5 pins scores nearly as much with less precision required.

Not tracking the score. Losing track of your points leads to accidental busts. Always know your exact total.

Standing too close to knocked pins. Pins spread across the field. Don’t stand where they might land. Safety first.

Throwing too hard. Power doesn’t help. A controlled throw beats a fastball. The Mölkky should roll or bounce gently into pins.

Ignoring pin positions. After several turns, pins scatter everywhere. Study the field before each throw. Find the easiest target.

Throwing without a plan. Every throw should have a specific goal. Pick your target. Aim carefully. Don’t just chuck it randomly.

Giving up after a bust. Dropping from 48 to 25 feels terrible. Don’t quit. You can still win. Other players might bust too.

Different groups play with optional rules.

The 37 Point Rule: Some tournaments use this. If you’re stuck at 37 points for three consecutive turns without scoring, you’re eliminated. This prevents defensive stalling.

Mölkkout: A tiebreaker system. Set up pins 6, 4, 12, 10, and 8 in a line with one Mölkky length between them. Players alternate throws. Most points after all throws wins.

Team rotation: In team play, decide whether teammates alternate every throw or every three throws. Some leagues require all team members to throw equal turns.

Distance variations: Adjust throwing line based on player ability. Kids at 8 feet. Adults at 11.5 feet. Experts at 13 feet.

Time limits: Tournament games may have shot clocks. 30 to 45 seconds to complete your throw once it’s your turn.

Always agree on rules before starting. Write them down if playing a tournament.

Single Mölkky pin standing upright on grass showing number clearly, natural wood construction, equipment close up detail shot

You can construct Mölkky equipment with basic tools.

Buy wooden dowels 2.3 inches in diameter. Cut 12 pieces at 6 inches for the numbered pins. Cut one piece at 8.6 inches for the throwing pin.

Bevel the top of each numbered pin at 45 degrees. A miter saw or hand plane works.

Number the pins 1 through 12 using a wood burning tool, paint, or permanent marker.

Sand all pieces smooth. Rough edges cause splinters and affect rolling.

Seal with outdoor wood finish if playing on grass or dirt. This protects against moisture.

Total cost runs $20 to $40 depending on wood prices. Commercial sets cost $30 to $80.

Mölkky adapts to many surfaces.

Grass provides the traditional playing surface. Short grass works best. Tall grass slows the Mölkky and makes pins harder to stand upright.

Gravel or dirt at parks and campgrounds plays well. Firm surfaces let the Mölkky roll nicely.

Sand at beaches creates a unique challenge. Pins sink slightly. The Mölkky bounces unpredictably. Still fun but requires adjustment.

Gym floors indoors work during rain. Hard surfaces make the Mölkky bounce more. Pin setup needs extra care on slippery floors.

Avoid extremely uneven ground. Hills and bumps affect pin standing and throw trajectories dramatically.

Understanding official specifications helps with setup.

  • Numbered pins: 6 inches tall, 2.3 inches diameter
  • Throwing pin (Mölkky): 8.6 inches long, 2.3 inches diameter
  • Throwing distance: 11.5 feet (3.5 meters)
  • Playing field size: Minimum 13 feet wide by 33 feet long
  • Pin formation: Tight triangle, pins touching
  • Pin bevel angle: 45 degrees at top

These are regulation tournament sizes. Casual play can modify distances and use slightly different pin sizes.


Knock down one pin and score that pin’s number. Knock down multiple pins and score the count of pins knocked down. For example, knocking down only the 9 pin scores 9 points. Knocking down any three pins scores 3 points.

Your score immediately resets to 25 points. This is called busting. You continue playing from 25 and must work your way back up to exactly 50.

Official regulation distance is 11.5 feet (3.5 meters) from the throwing line to the front pins. Casual games can use 10 to 13 feet based on player ability.

Technically yes, all throwing styles are allowed. However, underhand throws work much better for control and accuracy. Most players use underhand exclusively.

The word Mölkky has no specific meaning. The game’s creators possibly adapted it from the Finnish word “polkky” meaning a block of wood. It’s simply the game’s brand name.

Two to any number. The game works for small groups or large parties. Teams of two to four players are common in tournament play. Solo players can compete individually in any size group.

Mölkky combines precision throwing with strategic scoring. Setup takes five minutes. Learning the rules takes one game. Mastering strategy takes many games.

Set up your pins. Mark your throwing line. Grab the Mölkky. Take your first throw.

Your first Mölkky game is waiting to begin.